Published inZkNoidMonthly Recap: November, 2024In this recap article, we’ll take you on a journey through some thrilling updates and developments that are shaping the future of ZkNoid!Dec 12Dec 12
Published inZkNoidZkNoid Patterns Overview: Factory of Lottery RoundsIn this article, we will explore the ZkNoid L1 Lottery code, shedding light on the design patterns and architectural choices we made.Dec 6Dec 6
Published inZkNoidZkNoid Lottery: Gift Code mechanic guideLet’s explore the intricacies of Lottery promo codes , learn how to use them, and provide insights on their generation and functionality.Nov 14Nov 14
Published inZkNoidMina Action & Reducers Guide: Writing our own reducersIn this article, we will take a hands-on approach by implementing custom reducers, showcasing three distinct approaches.Nov 11Nov 11
Published inZkNoidMonthly Recap: October, 2024Hello, amazing snakes! It’s time to present you with this month’s progress report.Nov 7Nov 7
Published inZkNoidReflecting on the Lottery L1 testnet: Achievements and Future ProspectsZkNoid wrapped up the testnet of our latest game — Lottery L1. Let’s dive into the details and explore what we’ve accomplished together!Nov 1Nov 1
Published inZkNoidMina Action & Reducers Guide: Let’s take a closer lookToday, we’ll dive deeper into actions and reducers, exploring how actions are stored and updated, as well as the role and functionality.Oct 9Oct 9
Published inZkNoidMonthly Recap: September, 2024As we close the month of September, it’s time to reflect on our latest accomplishments and completed milestones.Oct 4Oct 4
Published inZkNoidZkNoid SDK update: DecouplingThe ZkNoid SDK has undergone a major update into a more modular design, separating the SDK, games, chain SDK, workers, and assets packages.Oct 2Oct 2
Published inZkNoidHow to use ZkNoid SDKThis article series explores the game-building process using the updated ZkNoid framework. The framework allows games to be easily…Oct 1Oct 1