Published inZkNoidMina Action & Reducers Guide: Writing our own reducersIn this article, we will take a hands-on approach by implementing custom reducers, showcasing three distinct approaches.2d ago2d ago
Published inZkNoidMonthly Recap: October, 2024Hello, amazing snakes! It’s time to present you with this month’s progress report.6d ago6d ago
Published inZkNoidReflecting on the Lottery L1 testnet: Achievements and Future ProspectsZkNoid wrapped up the testnet of our latest game — Lottery L1. Let’s dive into the details and explore what we’ve accomplished together!Nov 1Nov 1
Published inZkNoidMina Action & Reducers Guide: Let’s take a closer lookToday, we’ll dive deeper into actions and reducers, exploring how actions are stored and updated, as well as the role and functionality.Oct 9Oct 9
Published inZkNoidMonthly Recap: September, 2024As we close the month of September, it’s time to reflect on our latest accomplishments and completed milestones.Oct 4Oct 4
Published inZkNoidZkNoid SDK update: DecouplingThe ZkNoid SDK has undergone a major update into a more modular design, separating the SDK, games, chain SDK, workers, and assets packages.Oct 2Oct 2
Published inZkNoidHow to use ZkNoid SDKThis article series explores the game-building process using the updated ZkNoid framework. The framework allows games to be easily…Oct 1Oct 1
Published inZkNoidETHGlobal FAQ: Start your hack with ZkNoidThe ETHGlobal Singapore hackathon is just around the corner! ZkNoid is thrilled to co-host the zkGaming on Mina track, inviting…Sep 19Sep 19
Published inZkNoidBuilding a simple ZkNoid game from scratch, hacker’s guideThis article guide is still supported but outdated in favor of the guide of the updated store. You can find the new guide here.Aug 22Aug 22
Published inZkNoidBuilding our first Mina zkApp game: Chapter 3Welcome to the final part of our series on building a Mina zkApp game. In the previous articles, we laid the foundation by creating a basic…Aug 20Aug 20